Read more about Animation basics: get started with rigid body dynamics in 5 steps at CreativeBloq.com
Playing with dynamics systems in 3D software is one of the areas that gives the most instand gratification, probably working the same areas of the brain that give us a buzz when playing Mousetrap as a kid.   Setting up a dynamics system is pretty simple but if you've never tried before here is a run through to help you get up and running quickly. Keep in mind that the results you can achieve are massively varied so take what you learn here and experiment.








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