UX Design in Austin, Houston, Dallas, San Antonio
UX Design in Austin, Houston, Dallas, San Antonio
Everything about UX Design in Texas and beyond

Design

14 posts
Conversational Design

A note from the editors: We’re pleased to share an excerpt from Chapter 1 of Erika Hall’s new book, Conversational Design, available now from A Book Apart.Texting is how we talk now. We talk by tapping tiny messages on touchscreens—we message using SMS via mobile data networks, or through apps like Facebook Messenger or WhatsApp. In 2015, the Pew Research Center found that 64% of American adults owned a smartphone...

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Building A Large-Scale Design System: How A Design System Was Created For The U.S. Government (Case Study)

    Editor's Note: We’ve been closely working with Maya on this article, and we’re happy to see the final result now being published on 18F. We highly encourage more teams to share the lessons they learned when building design systems or pattern libraries, and we’re always happy to support them in writing, editing and shaping that article. This post is a re-post of Maya’s final article. Today, there are...

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The Nine Principles Of Design Implementation

    Recently, I was leading a training session for one of our clients on best practices for implementing designs using HTML and CSS. Part of our time included a discussion of processes such as style-guide-driven development, approaches such as OOCSS and SMACSS, and modular design. Near the end of the last day, someone asked, “But how will we know if we’ve done it right?” At first, I was confused....

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Designing The Perfect Accordion

    Design patterns. An almost mythical phrase that often inspires either awe or resentment. As designers, we tend to think of design patterns as generic off-the-shelf solutions that can be applied to various contexts almost mechanically, often without proper consideration. Navigation? Off-canvas! Deals of the day? Carousel! You get the idea. Sometimes we use these patterns without even thinking about them, and there is a good reason for it:...

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Exploring Repeat Grid In Adobe XD

    If you’re a visual designer, you probably spend a majority of your time making small adjustments to multiple visual elements. Maybe your client has decided they need a few more pixels of padding between each of your elements, or perhaps they’ve decided that all of their avatars needed to have rounded corners. Any which way, you might find yourself making the same adjustment in your design over and...

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A Quick Guide For Designing Better Buttons

    Buttons are a common element of interaction design. While they may seem like a very simple UI element, they are still one of the most important ones to create. In today's article, we'll be covering the essential items you need to know in order to create effective controls that improve user experience. If you'd like to take a go at prototyping and wireframing your own designs a bit...

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Task Performance Indicator: A Management Metric for Customer Experience

It’s hard to quantify the customer experience. “Simpler and faster for users” is a tough sell when the value of our work doesn’t make sense to management. We have to prove we’re delivering real value—increased the success rate, or reduced time-on-task, for example—to get their attention. Management understands metrics that link with other organizational metrics, such as lost revenue, support calls, or repeat visits. So, we need to describe our...

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Why Aren’t You Asking Questions?

It’s the kickoff meeting. You are the lead designer on the project, and this is the first meeting with everyone in the room. Your client is reciting her wish list, and you’re taking diligent notes—probably with cute, relatable doodles. An hour passes, and you’ve barely said a sentence. You’re nodding your head, scarcely making eye contact. You have some thoughts, but you aren’t speaking up. Why aren’t you speaking up?...

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Creativity Under The Microscope: Running A UI Design Critique

    Criticism is easy. It seems like everybody has an opinion, but, as the author Harlan Ellison points out, "You are not entitled to your opinion. You are entitled to your informed opinion." To become informed, though, requires exploration. Design critiques are an important part of any product exploration. A design critique — where the creator discusses and explains the creation with the rest of the team and/or client...

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Responsive Upscaling: Large-Screen E-Commerce Design

  The responsive design revolution is truly upon us (if it hasn’t already happened!), and even though e-commerce websites haven’t picked up responsive design quite as aggressively as in other industries, it’s becoming increasingly popular. So far, most of the responsive design thinking has revolved around covering the range of experiences from mobile to desktop. Yet little attention has been paid to the opportunities for expanding that range beyond the standard...

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