UX Design in Austin, Houston, Dallas, San Antonio
UX Design in Austin, Houston, Dallas, San Antonio
Everything about UX Design in Texas and beyond

Interaction Design

11 posts
Patterns and Purpose, an Excerpt from Animation at Work

A note from the editors: We’re pleased to share an excerpt from Chapter 2 of Rachel Nabors's new book, Animation at Work, available now from A Book Apart.So we can use animations to tap into users’ visual systems and give them a cognitive speed boost, terrific! But before animating every element of our designs, we must learn when and how to use this new tool: with great power comes great...

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Integrating Animation into a Design System

Keeping animation choreography cohesive from the outset of a project can be challenging, especially for small companies. Without a dedicated motion specialist on the team, it can be difficult to prioritize guidelines and patterns early in the design process. What’s more likely to happen is that animations will be added as the product develops. Unsurprisingly, the ad-hoc approach can lead to inconsistencies, duplications, and rework in the long run. But...

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Friendly, Frictionless Work: Best Practices For Enterprise Messaging UX, From Slack

    Creating good user experiences for apps inside messaging platforms poses a relatively new design challenge. When moving from desktop web to mobile interfaces, developers have had to rethink interaction design to work around a constrained screen size, a new set of input gestures and unreliable network connections. Like our tiny touchscreens, messaging platforms also shake up the types of input that apps can accept, change designers’ canvas size,...

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The Surprising Relationship Between Gamification And Modern Persuasion

    If you're like me, then being persuaded requires a scientific approach and concrete examples. And that's exactly what this article does. It explains how gamification can work by showing the relationship between gamification, UX design and BJ Fogg's modern persuasion phenomenon, "mass interpersonal persuasion." And it has a lot of practical gamification examples that you can apply to your own products for more engaging experiences. Today, virtually all...

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When Mobile Shopping Carts Go Horribly Wrong

Sometimes when I’m at a Seattle Sounders game, it’ll dawn on me: gah I forgot to re-order my dog’s special fat-dog food. I’ll whip out my phone at halftime, login to Amazon, place my order. Done. Peace of mind. Though the use-cases may differ, mobile e-commerce shopping isn’t going anywhere. A bad or frustrating mobile shopping experience can make or break a customer’s relationship with your brand (and cost the...

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Designing Interface Animation

A note from the editors: We’re pleased to share Chapter 9 of Val Head’s new book, Designing Interface Animation: Meaningful Motion for User Experience, available now from Rosenfeld. For 20% off all books purchased through rosenfeldmedia.com, use the discount code ALADIA.Each animation in an interface tells a micro story, and as a user encounters more and more animations throughout your site or product, these micro stories add up to reveal...

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Better Interface Design: Logins, Menus, Toggles And Other Fancy Modules

  CodePen has become the playground for developers. The sandbox where you can build whatever your imagination fancies. Practical things, experimental concepts — it’s a treasure chest, bound to fuel your ideas. For this Quick Tip, we have done some digging around and found some interesting UI demos and concepts for you to indulge in and build upon: dialog and modal windows, signup and login screens, navigation and menus, sliders and...

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Getting (Dis)Connected: Shallow Interaction Design For Deeper Human Experiences

  Our objects are becoming increasingly connected. My watch is connected to my phone, which is connected to the speaker in my living room, which I can also connect (or not) to the speaker in my bedroom. When I go out to dinner with friends, we have to make a concerted effort to keep our handheld and wearable devices silenced or otherwise placed “in the background” of our social experience, so...

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Motion with Meaning: Semantic Animation in Interface Design

Animation is fast becoming an essential part of interface design, and it’s easy to see why. It gives us a whole new dimension to play with—time. This creates opportunities to make our interfaces better at every level: it can make them easier to understand, more pleasant to use, and nicer to look at. For example, animation can help offload some of the work (PDF) of processing interface changes from our...

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Nobody Wants To Use Your Product

  Every morning, designers wake up to happily work on their products, be they digital or physical, with an inner belief that people will want to use their products and will have a blast doing so. Perhaps that is a slight generalization; however, as designers, we tend to have a natural desire for each project we work on to be the best it can be, to be innovative and, most importantly,...

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